TXMT/Parameters/stdMatTextureCoordTfAnimRotStartEnd
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(MATD/txmt) property parameter: standard material: stdMatTextureCoordTfAnimRotStartEnd
Parameter Type
[v2] 2 variables / 2 reals
TXMT/MATD Parameter Group
Known designed values:
- 0.0 =< r =< ... (infinity),0.0 =< r =< ... (infinity)
- It depends on how users decide which degree to start the transform-rotation animation out of the base texture along the u and v axises. Note, this type of animation is similar to the bouncing-loop animation of Simposer and Simposer2.
- "0" means degree 0; "1" means 1 rotation at degree 0, namely 360 degrees rotated.
- the larger the value is, the faster the rotation is, the more degrees the base texture is rotated. Thus, the overall rotation speed consists of the degree of the rotation and the rotation speed.
- The former value is the beginning rotational degree while the latter the ending one.
Common Notes
- Rotation start/end position (1=360deg) for when 'transform' texture coordinate animation is enabled
- From which degree to start and end in a bouncing loop.
Common Default Value(s)
- 0.0,1.0