Difference between revisions of "Sims 3:Audio Video"

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(Changed into a directory page.)
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By Karybdis:
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This page has been broken down into it's specific typesFor more information, see their respective pages:
 
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* [[0x01A527DB]] Audio SNR - Voices and Audio
<pre>
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* [[0x01EEF63A]] Audio SNS - Sound Effects and Music
1// 0x01A527DB audio snr (voice/aud)
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* [[0xB1CC1AF6]] Movies
1// 0x01EEF63A audio sns (fx/music)
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1// 0xB1CC1AF6 Movies
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</pre>
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Movies strangely enough seem to be the easier of these to decode since there's a known spec for them. They are basically a general EA container format with encoded pieces of data stored in them using (luckily) known codecs.
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The movies are VP6 video encoded with SCxI/GSTR/adpcm_ea_r3 audio<br>
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Main Format Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_Formats<br>
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Video Codec Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_VP6<br>
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Audio Codec Info: http://wiki.multimedia.cx/index.php?title=Electronic_Arts_SCxl
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researched by lenglel:
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snr Codec Info:
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If the first byte is 05, that means its using EALayer3 codec.
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encode/decode via ealayer3.exe
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http://bitbucket.org/Zenchreal/ealayer3/downloads
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note: there is no pre-compiled mac version, but source code links are
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posted on the same page below the windows binaries.
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If the first byte of the snr data is 04, that means its using the EA XAS ADPCM codec.
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encode/decode via ffmpeg.exe.
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http://www.ffmpeg.org
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If its anything else, the codec is currently unknown.
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sns Data Info:
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This is the actual encoded audio data.
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Revision as of 00:56, 16 November 2010

This page has been broken down into it's specific types. For more information, see their respective pages:

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