Talk:Tutorial: Custom Paintings in Sims 3

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Revision as of 05:57, 15 July 2009 by Tiger (Talk | contribs)

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Compression method

Does it really need DXT5 compression? I can't imagine most artwork has any gradient transparency in it, and DXT1 is half the size of DXT5, using identical compression but without the extra bit for alpha channel. For something so small it's probably not a huge difference, but it does add up. Tiger 04:57, 15 July 2009 (CDT)

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