Difference between revisions of "Sims 3:Replacing Textures"

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==Introduction==
 
==Introduction==
  
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==What Do I Need?==
 
==What Do I Need?==
  
* Delphy's CAS Texture Unitool (CTU) found [http://www.modthesims.info/showthread.php?t=348082| here]
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* Delphy's CAS Texture Unitool (CTU) found [http://www.modthesims.info/download.php?t=364926| here]
 
* A previously completed texture saved in an acceptable [[Sims_3:Custom_Patterns#DDS_Files| .DDS]] compression (DXT).
 
* A previously completed texture saved in an acceptable [[Sims_3:Custom_Patterns#DDS_Files| .DDS]] compression (DXT).
  
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====Step 2====
 
====Step 2====
In the "Find A Mesh" tab, set the mesh details to the parameters of the mesh you wish to change the texture of. (i.e. Adult-Female-Accessory) Next choose the mesh you want to use from the drop down list.
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In the "Find A CAS Part" tab, set the CAS part details to the parameters of the mesh you wish to change the texture of. (i.e. Adult-Female-Accessory) Next choose the mesh you want to use from the drop down list.
  
[[Image:Step2basetext.jpg|center|400px]]
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[[Image:Findcas.jpg|center|400px]]
  
 
====Step 3====
 
====Step 3====
Move over to the "Designs" tab and click "Add New Design".
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Move over to the "Designs" tab and add a new blank design.
  
 
====Step 4====
 
====Step 4====
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====Step 5====
 
====Step 5====
 
Being sure that the correct texture key is highlighted, click "replace". Select your new texture file and click Open. (Notice that the texture key changes) Next hit "Commit".
 
Being sure that the correct texture key is highlighted, click "replace". Select your new texture file and click Open. (Notice that the texture key changes) Next hit "Commit".
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[[Image:Step6basetext.jpg|center|400px]]
 
[[Image:Step6basetext.jpg|center|400px]]
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=====Alternative=====
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* Right-click on the texture key, then choose "Replace Image"
  
 
====Step 6====
 
====Step 6====
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And that's it!
 
And that's it!
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[[Category:Sims 3 Modding Tutorials]][[Category:CTU Tutorials]][[Category:Sims 3 CAS Tutorials]][[Category:Tutorials by daluved1]]

Latest revision as of 11:35, 17 September 2012

Tutorials by Category

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Contents

[edit] Introduction

This tutorial explains how to replace a CAS part texture (i.e. base texture, mask, specular) using the CAS Texture Unitool (CTU).

[edit] What Do I Need?

  • Delphy's CAS Texture Unitool (CTU) found here
  • A previously completed texture saved in an acceptable .DDS compression (DXT).

[edit] How Do I Do It?

[edit] Step 1

Open the CTU and create a new file (File → New)

[edit] Step 2

In the "Find A CAS Part" tab, set the CAS part details to the parameters of the mesh you wish to change the texture of. (i.e. Adult-Female-Accessory) Next choose the mesh you want to use from the drop down list.

Findcas.jpg

[edit] Step 3

Move over to the "Designs" tab and add a new blank design.

[edit] Step 4

Under the "Textures" sub-tab click the texture key to highlight it.

Textureview.jpg

[edit] Step 5

Being sure that the correct texture key is highlighted, click "replace". Select your new texture file and click Open. (Notice that the texture key changes) Next hit "Commit".


Step6basetext.jpg
[edit] Alternative
  • Right-click on the texture key, then choose "Replace Image"

[edit] Step 6

Make any other changes/additions to your package (if you don't have any, that's okay). Once you've finished, save your creation as a .package. Go to File → Save As, give your package a name, then hit save.


And that's it!

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CAS | Patterns | Objects | Building | Worlds | Modding | Modding Reference 

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